adrian's soapbox

Wii Remote API for Unity and C#

Within the past 10 years motion controls have become an integral part of gaming and console game development. The Wii Remote specifically has managed to capture a generation of casual gamers and has created a completely new genre of casual games. However, none of these controllers have managed to permeate the PC gaming market despite their potential. In response to this, I have created a cross-platform Wii Remote communication layer for Unity (and C# with minimal changes

Here is a video of the some of the API's features:

You can download the latest release here. The API’s source code (including a full demo scene) can be found here.


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